SXSW Game Design Finalists
SXSW is known for introducing cutting edge, up-and-coming indie talent to the world before it hits the mainstream. In that tradition, ScreenBurn at SXSW has announced finalists for its second annual 2010 ScreenBurn at SXSW Game Design Competition sponsored by USA Network.
The competition provides a venue for emerging designers to pitch their concept to a jury of established professionals. Participants in this event are challenged to excite the imagination with a description of the game they want to build.
Encompassing two categories, Casual and AAA gaming, the competition allows talented game design hopefuls a chance to pitch their concept to a jury of established video game industry professionals. A grand prize winner for each category will be decided by live jury vote and audience feedback at SXSW. In addition to being interviewed by attending press, winners will be featured at Studio SX, SXSW’s onsite interview studio, in a conversation with an industry pro.
Casual Game Design Finalists
— Escape From Planet Zero: Lance Myers
— Paper Balloons: Kylan Coats
— The Unconcerned: Borut Pfeifer
— Zep!: Hadidjah Chamberlin
AAA Game Design Finalists
— BikeClub Games “Tall Bike Joust”: Fredric King
— Grimore: Patrick Cunningham
— Robot Revolution: Sam Combs
— Shadow Wars: Patrick Cunningham
Can’t get enough gaming? Come experience up-to-the-minute video game innovations at the 2010 ScreenBurn at SXSW Arcade, including creative hands-on playspaces from: 101X, Austin Community College’s Game Design Institute, Austin Green Art, Axelo, ESET, GameCamp!, GameStreamer, Grande Communications, Harmonix’s Rock Band Network, Heatwave Interactive, IGDA Game Accessibility Group, International Game Developer’s Association (IGDA), Into the Pixel Art Exhibition brought to the Arcade by the Entertainment Software Association (ESA), Massive Black and The Art Department, Mayfair Games, Sneaky Games, SWEB Apps, Tek Republik, Texas State Technical College, TEXLUG, Twist Education, Twisted Pixel Games, USA Network, and the Video Game Voters Network (VGVN).
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